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Slacker First Class
Posted
Hey all, new to the boards, figured I might as well get started...

Aside from the PS2's Final Fantasy, and the cross-platform Phantasy Star Online... why don't we see more MMORPGs for the consoles? I can't tell you how disappointed I was when I heard that True Fantasy (Xbox) was cancelled some months ago.

Granted, you have the constant advancement of technology, so basing the game on a console might have it's limitations vs. those on PC. But, PC games are quickly increasing in requirements as well, often urging PC users to upgrade with sometimes pricey video cards or processors.

Frankly, I LOVE playing consoles online vs. PC, as there's much less of a threat of having to deal with cheaters. Plus, you (for the most part) have a higher percentage of people available for chat (via headset), circumventing the problem of not being able to quickly text message without a keyboard.

Thoughts?


"Heroism feels and never reasons and is therefore always right." -Emerson
 
Posts: 10 | Location: Fairfax, VA | Registered: 13 December 2004Reply With QuoteEdit or Delete MessageReport This Post
Know-It-All
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I feel the genre is suited for PC.

One major issue would be updates. Online games like that have a huge amount of patching and updating, and it is probably a huge pain to get that to work for consoles.

There is also something about the PC that is associated with online gaming in general. This distinction is disappearing, but it's still there.

Of course, I'm no expert on the genre of the industry, but overall, I would imagine that the games are easier to make and sell better on the PC.


I reserve the right to be entirely wrong.
 
Posts: 253 | Location: Kansas | Registered: 20 June 2004Reply With QuoteEdit or Delete MessageReport This Post
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