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Posted
Brian Hastings, the Chief Creative Officer over at Insomniac Games (and, more importantly, an old friend of mine from our college days), has accomplished a great deal in the gaming industry through his work at Insomniac, and I'm proud of what he's done. This week he responded to some of the anti-Sony sentiment that's been out there since the launch of the PS3. The following are HIS arguments and not mine, but whether you agree or disagree with him, I think they are particularly well-reasoned and worthy of your attention. If you missed them, here they are:


Mar 27, 2007 : 10 Reasons Why PS3 Will Win This Console Generation

First of all, let me make it clear that Insomniac is a 100% independent development studio. Sony has neither endorsed nor authorized what I’m writing here.

When I started this blog post I was planning to write about Home and Little Big Planet from a developer’s perspective. But as I read some of the media and message board responses to Sony’s GDC presentation, I wanted to address an ongoing industry phenomenon. Specifically, the sheer volume of negative spin toward Sony from both the mainstream press and the internet community. Mere minutes after Sony announced a beautiful, ground breaking, free, community-enhancing online PS3 service, 100 internet posters were trying to argue that this was somehow a bad thing. Whether you love or hate Sony, if you’re trying to spin Home as a bad thing I can only conclude that you’re part of Microsoft’s $3.2 billion viral marketing campaign.

I’ll be the first to say that Sony has had a very rough road from last E3 up through this year’s GDC. Some of their wounds have been self-inflicted, but they’ve also had to face a conspicuously hostile media. Take the New York Times article “How the PS3 will kill your dog, steal your girlfriend, and infect you with Ebola.” And Time magazine’s piece “Global Warming: Is It The PS3?” And more recently, GameSpot’s “Ten Complaints We Thought Up While Everyone Else Was Watching Little Big Planet.”

For the last nine months it has been fashionable to bash the PS3. At first it was controversial, even titillating, to make sensational and dire predictions about the PS3’s future. You could watch it happen again and again – a rumor starts on a message board (“The PS3s all caught on fire at TGS!”, “Blu-Ray won’t have any Porn!”), then it gets picked up by a games industry website, and a few days later USA Today runs the story with the headline “Experts Say PS3 Doom3d!1!!” But the tide has changed so much now that it’s downright controversial to suggest that the PS3 may yet be a success. So, in the spirit of sensationalism and controversy, let me present to you 10 reasons why the PS3 will be the console market leader by 2010:

1. Home & Little Big Planet
One of my jobs at Insomniac is to try to come up with “the next big thing.” This is something everyone at Insomniac does, but as Chief Creative Officer it’s also part of my job description. For the last two years there have been two concepts that I have felt had the strongest potential to be the next big thing. At GDC, Sony came out of the blue and delivered fully-realized versions of both concepts.

The first concept is a realization of the ‘Metaverse’ from Neal Stephenson’s groundbreaking novel Snow Crash. For those who haven’t read it, it’s what inspired Second Life. Over the last couple years, many of us at Insomniac have come up with lots of different ideas on how to make such a system for consoles. So when Home came out, already nearly complete and looking beautiful, it was both amazing and humbling at the same time. In short, Home is exactly what the online console community needs. I’m not saying that because it’s on the PS3. I’m saying that because Home is a fully realized version of something I’ve been trying to figure out how to do for two years.

The other “next big thing” I had been thinking about is how to make a game that is primarily driven by player-generated content. So when Little Big Planet was announced I felt like Orville Wright tinkering on a bicycle-powered balsa wood plane as a learjet suddenly flew overhead. Not only does Little Big Planet have stunningly beautiful graphics, gorgeous animation, brilliant physics and intuitive controls, it’s also a cooperative four player online game! This alone makes it accessible to a much greater audience than player vs player games. And most important of all, it has an absolutely ingenuous system for creating and sharing your own levels. This is HUGE. This is something that’s never been done on consoles and now it’s being introduced not as a half-baked add-on to another game, but as an absolutely brilliant, fully realized, breathtaking experience. You can bet that dozens of developers will create their own Little Big Planet levels as soon as it comes out. Many future game designers will get their start by designing Little Big Planet levels. Gamers who previously had no way to get their foot in the door as a game designer will have developers calling them in the middle of the night if they make a top-rated LBP level. I say again, Little Big Planet is HUGE.

It’s humbling to know that other developers had not only thought of these two concepts, but brought them to fruition in such stunning fashion. Mostly, though, it’s very encouraging to see Sony taking more of a lead in online innovation. While some people were accusing them of merely copying the competition, Sony has been quietly working on two of the most innovative ideas of this generation. “Mii too?” Give me a break.

2. Free Online
Among all the talk about the price of Sony’s console, I almost never see anyone mention the significance of Sony’s free online service. Xbox Live Gold costs $70 to sign up for 1 year, or $20 for three months. You can renew your membership for $50 a year. So if the Xbox 360 stays around for five years, you’ll be paying 70 + 50 + 50 + 50 + 50 = $270 to access features that Sony gives you for free.

I agree, Xbox Live is overall offering a better online service right now. But $270 better? And Sony is steadily narrowing the gap in online features. With improvements to the messaging system and support for background downloading, Sony is rapidly catching up with many of the key advantages that Live has enjoyed. Add to that the fact that Sony is offering virtually lag-free dedicated servers at no cost, while on Xbox Live you are paying for a more laggy peer-to-peer service. Furthermore, one of the biggest advertised features of Xbox Live is matchmaking, yet the implementation of this feature has been inconsistent since it is left up to the developer. The matchmaking service on Resistance: FOM, meanwhile, has been one of its biggest successes, proving that even at this early stage the PS3’s online capabilities are very competitive. And free. As the PS3 community continues to grow with new features and player-generated content from Home and Little Big Planet, Sony’s online service is looking better and better. And, again, they’re not charging you $270 for it.

3. 50 GB games
If you ever hear someone say “Blu-Ray isn’t needed for this generation,” rest assured they don’t make games for a living. At Insomniac, we were filling up DVDs on the PS2, as were most of the developers in the industry. We compressed the level data, we compressed the mpeg movies, we compressed the audio, and it was still a struggle to get it to fit in 6 gigs. Now we’ve got 16 times as much system RAM, so the level data is 16 times bigger. And the average disc space of games only gets bigger over a console’s lifespan. As games get bigger, more advanced and more complex, they necessarily take up more space. If developers were filling up DVDs last generation, there are clearly going to be some sacrifices made to fit current generation games in the same amount of space.

Granted, some really great Xbox 360 games have squeezed onto a DVD9. Gears of War is a beautiful game and shows off the highest resolution textures of anything yet released, partly because of the Unreal Engine’s ability to stream textures. This means that you can have much higher resolution textures than you could normally fit in your 512 MB of RAM. It also means that you’re going to chew up more disc space for each level. With streamed textures, streamed geometry and streamed audio, even with compression, you can quickly approach 1 GB of data per level. That inherently limits you to a maximum of about 7 levels, and that’s without multiplayer levels or mpeg cutscenes.

Sometimes people ask us, “If Resistance takes 14 gigabytes, why doesn’t it look better than Gears?” Well, for one, Resistance didn’t support texture streaming, so we had to make choices about where we spent our high-res textures. Resistance also had 30 single-player chapters, six multiplayer maps, uncompressed audio streaming, and high-definition mpegs. That all added up to a lot of space on the disc. Starting with Ratchet and Clank Future: Tools of Destruction we are supporting texture streaming, which will make the worlds look even better, and will also consume even more space on disc.

There’s no question that you can always cut more levels, compress the audio more, compress the textures more, down-res the mpeg movies, and eventually get any game to fit on a DVD. But you paid for a high-def experience, right? You want the highest resolution, best audio, most cinematic experience a developer can offer, right? That’s why Blu-Ray is important for games, and why it will become more important each year of this hardware cycle.

4. Casino Royale
Casino Royale is the first high definition title to crack the top 10 on Amazon’s DVD charts, rising up to number seven shortly after being released. This is significant because it dispels the myth that high definition discs are merely a niche and will never take off with the mainstream.

A lot of people have been waiting on the fence to see whether Blu-Ray or HD-DVD would emerge as the winner of the format war. Well, at this point the war is as good as over. Blu-Ray has won a TKO. It always had superior technical specs and much wider studio support, but there was the question of whether HD-DVD’s earlier release and initially lower price would capture enough of the market to make it the winner. But Blu-Ray has already surpassed HD-DVD in overall discs sold, and is currently outselling HD-DVD discs at about a 3:1 rate. Many neutral observers in the A/V community have called the war in favor of Blu-Ray. If you want minute-to-minute updates, you can follow what’s left of the format war at various locations on the internet:
http://www.eproductwars.com/dvd/
http://www.hdgamedb.com/amazon/versus.aspx
These sites mainly compare Amazon sales data, but the Nielsen sales data shows the same thing: Blu-Ray discs are outselling HD-DVD by a steadily increasing margin.

Many of Disney, Fox and Sony’s biggest box office movies will release exclusively on Blu-Ray in the next three months, likely pushing the sales separation between Blu-Ray and HD-DVD to a margin where many retailers will begin phasing out HD-DVD. Retailers hate a format war even more than consumers, and I suspect they’ll take the initiative to end it as quickly as possible.

5. HDMI
A lot has been said about Sony’s choice to ship with composite cables. I won’t say I agree with that decision, but I think too little has been said of the fact that even the cheaper PS3 SKU supports HDMI 1.3. The PS3 was the first consumer device to support it, and this is a very important future-proofing step. When you go to buy higher-end TVs, the PS3 will support the highest possible audio and video input the TV and receiver can accept. If and when high-def movies start requiring an Image Constraint Token, the PS3 will still be able play them in high definition.

Right now, HDMI seems primarily to be a selling point to the hardcore audio and videophiles of the world. But HDTVs are getting cheaper and more popular all the time, and consumer sophistication and knowledge of high definition audio and video is growing. In a couple years, HDMI devices will be the standard. Graphics and audio in games will also continue to improve, and more and more consumers will want HDMI in order to get the best results on their home theater setups. As this happens, Microsoft has a difficult choice – do they stick with “last gen” video output, or do they release a premium version of the Xbox 360 that includes HDMI but effectively forces early adopters to re-buy the system to get the best results? Sony ultimately made their console more expensive by including HDMI, but over the next couple years it’s likely to play out as the right choice.

6. Standard HDD
When we were developing for PS2, I was jealous of Xbox’s standard hard drive. There are so many things this allowed you to consider as a developer – virtually unlimited save data, improved load times, custom music, downloadable content and user-created content just to name a few. But since hard drives, no matter what the size, never get cheaper than about $50, Microsoft lost money trying to compete with the PS2’s price. That may be the reason they left it out of the cheaper Xbox 360 SKU, thinking that Sony would again leave out the hard drive on the PS3. Instead, Sony made the hard drive standard for both SKUs. This added to the cost of the PS3, but it also let developers use the HDD in games.

The problem with including a hard drive in one version of the 360 and not in the other is that developers can’t use it for the games. Or, at least, they can’t use it for any required features. When you are guaranteed to have at least a 20 GB hard drive in the console, you can write your load caching routines around it, or use it for your application’s storage needs. To a developer, an optional hard drive is roughly equivalent to no hard drive at all.

Another advantage of the PS3 is that it will let you put in any third party hard drive you want. From a developer’s standpoint, this is good news because the market will gradually be able to support larger downloadable games over the course of the PS3’s life. As downloadable content gets larger and more sophisticated, PS3 owners can choose to buy larger hard drives at the best market price. The more this happens, the more developers will be encouraged to create better and better downloadable games.

7. The Wii Fad Will Fade
OK, this one’s going to be controversial, but I have to say it. I like Nintendo a lot. I think Nintendo has innovated far more than any other company in the industry. And I think the Wii is really, really fun. But… let me relate to you a story that may sound familiar:

Your friend Reggie invites you over for a Wii Party. It’s awesome. You and your friends partake in whatever beverages are legally appropriate for your age group. The next day everyone who went to the party rushes out and buys a Wii.

A week later Reggie hosts another Wii Party. This time only half the group comes. It’s still fun, but there isn’t quite as much shoving to get at the Wiimote.

The next week Reggie hosts another Wii Party. You tell him you have bird flu.

Obviously I’m exaggerating, but the Wii does have many characteristics of popular mainstream fads. It’s instantaneously accessible, it’s unlike anything you’ve tried before, and it’s great fun to share with friends. In short, it’s everything Nintendo said it would be and it has captured the world’s imagination. The only downside is that the world is easily distracted. Tickle Me Elmo captured the world’s attention at one point, as did Furbies. They were both instantly accessible, were unlike anything people had seen before, and were fun to share with friends. But a year later, after everyone had seen them and tried them out, their popularity waned.

The Wii is currently riding on a massive wave of mainstream attention and has been purchased by lots of people who don’t normally play games. But how many of those people who are hooked on Wii Sports will also buy Wii Need For Speed? Mainstream fads usually run their course within a year. As the honeymoon period fades, the Wii will be going up against more and more graphically impressive games on the PS3 and Xbox 360. More people will be buying HD televisions and looking for the most immersive and stunning experiences available. For these reasons, I think the Wii will be more successful than the GameCube or N64 but in the long run will still be outsold by the PS3.

8. PS3 Has a Major CPU Advantage
The GPUs on the Xbox 360 and PS3 are roughly equivalent, with the Xbox 360 arguably having a slight edge. The difference in CPU power, however, is far greater with the PS3 enjoying the advantage. The PS3’s eight parallel CPUs (one primary “PPU” and seven Cell processors) give it potentially far more computing power than the three parallel CPUs in the Xbox 360. Just about any tech programmer will tell you that the PS3’s CPUs are significantly more powerful. The problem is that it has been challenging thus far to take advantage of the Cell’s parallel architecture.

With the PS2, Sony got away with making a fairly developer-unfriendly system, and its success allowed their hardware designers to ignore developer’s complaints as they made the PS3. People high up at Sony have realized that approach simply won’t work anymore and are trying to fix the problem. Sony is actively improving their libraries, tools and developer support in order to make PS3 development easier. They are giving first party developed techniques and code to third-party developers so that multi-platform games should start looking better on PS3.

Games developed from the ground up on PS3 are the ones that will really show off the PS3’s CPU advantage. The complexity of the distributed processing architecture means that PS3 engines won’t fully blossom until a little later in the lifecycle than the PS2. This has put the PS3 at a disadvantage early in its lifecycle, but within two years you will see games that surpass what is possible on the Xbox 360.

9. PS2 still outselling 360
I know, it’s outselling the PS3 by an even larger margin. But the continued strong PS2 sales really are a good thing for Sony. Anyone buying a PS2 at this point is probably not going to buy a PS3 or Xbox 360 in the next year. And when they do choose to buy the current generation of hardware, the PS3 will be in a lot better position. The price will have come down, the game library will be broad, and the top PS3 titles will probably have the edge in both graphics and sound. Just as important, the people buying into the PS2 now will be getting into many of Sony’s exclusive franchises that they will then later want to play on the PS3.

10. Something For Everyone
One of Sony’s biggest advantages is that it has strong franchises in every genre. Whereas Microsoft’s successful titles are mostly M-rated, and Nintendo’s are mostly E-rated, Sony has a big list of hit titles across the spectrum. When a 30-something gamer (like me) goes to buy a game console, it’s a lot easier to justify the purchase when there are games he can play with his kids as well as more mature stuff.

To Microsoft’s credit, they are doing a good job of catching up. The acquisition of Rare and the development of Viva Pinata have helped to broaden their spectrum. But it takes time to build a franchise, and Sony has been building their suite of titles for over a decade. Consider the breadth, success and critical acclaim of some of their exclusive properties: The Getaway, God of War, Gran Turismo, Hot Shots Golf, Jak and Daxter, Killzone, Ratchet & Clank, Shadow of the Colossus, Singstar, Sly Cooper, SOCOM, and Twisted Metal. These are all million-plus sellers worldwide that are either already announced or likely to appear on PS3. Add to this Sony’s new line up of first-party titles, including Heavenly Sword, Lair, Motorstorm, Resistance: Fall of Man, Uncharted and White Knight Story, and they have an even deeper and stronger line-up than what they had on PS2.

A lot of industry watchers and even a handful of publishers have been quick to write Sony off this generation, and I think that’s near-sighted. Sony has made a lot of decisions with the PS3 that may have slowed them down in the short run, but should give them a big advantage in the long run. The high price, hardware complexity, and the uncertainty of the Blu-Ray/HD-DVD format war have contributed to the PS3’s slow start out of the gate. But as the price drops, developers master the hardware, and Blu-Ray becomes the new DVD standard, Sony’s early disadvantages turn to advantages. As downloadable games become more common, the 60 GB hard-drive will be a big advantage to developers and consumers. As games get bigger and more sophisticated, Blu-Ray storage will increasingly become a major advantage. And as more and more of Sony’s exclusive first-party titles get released, the PS3 will begin to outsell the competition on a monthly basis. Those publishers who have shifted resources away from PS3 development will find themselves behind the curve and losing money as the market center gradually shifts toward the PS3 over the next two years.

I’m sure many of you may have comments about my point of view. If you do, please email blog@insomniacgames.com and I’ll do my best to respond. Also, I’ll be visiting the various forums to see what people think, including our own at www.insomniacgames.com (click on the community tab). Hope to see you there.”


Death to Videodrome... long live the new flesh!
 
Posts: 397 | Location: Santa Monica | Registered: 12 May 2004Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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quote:
If you ever hear someone say “Blu-Ray isn’t needed for this generation,” rest assured they don’t make games for a living. At Insomniac, we were filling up DVDs on the PS2, as were most of the developers in the industry. There’s no question that you can always cut more levels, compress the audio more, compress the textures more, down-res the mpeg movies, and eventually get any game to fit on a DVD. But you paid for a high-def experience, right? You want the highest resolution, best audio, most cinematic experience a developer can offer, right? That’s why Blu-Ray is important for games, and why it will become more important each year of this hardware cycle. Now we’ve got 16 times as much system RAM, so the level data is 16 times bigger. Well, at this point the war is as good as over. Blu-Ray has won a TKO. And when they do choose to buy the current generation of hardware, the PS3 will be in a lot better position.

These are points I made in another thread! Guess I wasn't as "ignorant" as some people thought I was. Wink


"I can't live the buttoned down life like all of you! I want it all: the terrifying lows, the dizzying highs, the creamy middles! Sure, I might offend a few of the blue-noses with my cocky stride and musky odor - oh, I'll never be the darling of the so-called 'City Fathers' who cluck their tongues, stroke their beards, and talk about what's to be done with this Monkey_Boy?!"
 
Posts: 2578 | Location: Springfield, Oh! Hi ya, Maude! | Registered: 01 January 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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Just because PS3 may win the war doesn't make it the most enjoyable console.

Consoles are all about games in the final wash up, and Ninty has always had the best range of games for me.

The 64 beat the PS One, and the Cube had more enjoyable games than the PS2.

True gamers will always stick by Ninty; the fadsters will come & go, but the true believers know whats what.


Oh, could I feel as I have felt, or be what I have been,
Or weep as I could once have wept, o'er many a vanished scene;
As springs in deserts found seem sweet, all brackish though they be,
So, midst the withered waste of life, those tears would flow to me.
 
Posts: 2332 | Location: The ever silent spaces of the East | Registered: 12 February 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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Hey, Ishmael! I know whatcha mean about the Nintendo. I stupidly traded in my Super Nintendo for a PS1 & regretted it everyday. That's okay, I now have every Super Nintendo game in my computer with a Playstation controller adapter. Gotta have my Mario fix every now & again! Big Grin


"I can't live the buttoned down life like all of you! I want it all: the terrifying lows, the dizzying highs, the creamy middles! Sure, I might offend a few of the blue-noses with my cocky stride and musky odor - oh, I'll never be the darling of the so-called 'City Fathers' who cluck their tongues, stroke their beards, and talk about what's to be done with this Monkey_Boy?!"
 
Posts: 2578 | Location: Springfield, Oh! Hi ya, Maude! | Registered: 01 January 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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Mr. Monkey san, you play Mario w/ a Playstation controller???!!##@#$!

How's that work? Thats nutty man... Smiler


Oh, could I feel as I have felt, or be what I have been,
Or weep as I could once have wept, o'er many a vanished scene;
As springs in deserts found seem sweet, all brackish though they be,
So, midst the withered waste of life, those tears would flow to me.
 
Posts: 2332 | Location: The ever silent spaces of the East | Registered: 12 February 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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It's set up just like a Super Nintendo controller, really. The only difference is you don't use the L2 & R2 buttons. I love the feel of the PS controller. They just fit the hands so well! Big Grin


"I can't live the buttoned down life like all of you! I want it all: the terrifying lows, the dizzying highs, the creamy middles! Sure, I might offend a few of the blue-noses with my cocky stride and musky odor - oh, I'll never be the darling of the so-called 'City Fathers' who cluck their tongues, stroke their beards, and talk about what's to be done with this Monkey_Boy?!"
 
Posts: 2578 | Location: Springfield, Oh! Hi ya, Maude! | Registered: 01 January 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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Well there you go!

So, are ya gonna get the PS3 ? I am, cos I'm a gaming whore and will sidle up to any company who gives me even just 1 game I want.

Love to play 'Motorstorm'...thas 4 shoore! Smiler


Oh, could I feel as I have felt, or be what I have been,
Or weep as I could once have wept, o'er many a vanished scene;
As springs in deserts found seem sweet, all brackish though they be,
So, midst the withered waste of life, those tears would flow to me.
 
Posts: 2332 | Location: The ever silent spaces of the East | Registered: 12 February 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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Of course! Smiler I love the Playstation! Just gonna wait 'til next year for the price to drop some & for more games to be released. In the meantime, I have friends bringing over their PS3 or I'm going over their houses for some online gaming fun! Resistance: Fall of Man rocks! I don't care what is released next year, when I get my PS3, I'm gettin' that flippin' game! They're still releasing games for the PS2 so I'm not completely out o' the loop yet! Wink


"I can't live the buttoned down life like all of you! I want it all: the terrifying lows, the dizzying highs, the creamy middles! Sure, I might offend a few of the blue-noses with my cocky stride and musky odor - oh, I'll never be the darling of the so-called 'City Fathers' who cluck their tongues, stroke their beards, and talk about what's to be done with this Monkey_Boy?!"
 
Posts: 2578 | Location: Springfield, Oh! Hi ya, Maude! | Registered: 01 January 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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You can always make a persuasive argument when you leave out all or most negativity. A lot of his points are iffy and a few are more "reasons to buy a PC", the first two in particular. I smell bias, sorry.

Also, the whole "more powerful CPU" is true but a negative point, rather than a plus. If you can't code for it, it's useless, and an unbiased source would have admitted that.
 
Posts: 1409 | Registered: 23 May 2006Reply With QuoteEdit or Delete MessageReport This Post
Participant
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Let me just say the PS3 better win the console war, as it costs $600, not to mention games or any peripherals.

AS far as the Wii "fad" goes, I think Smash Bros, Metroid Prime, Paper Mario, Mario Galaxy any future Zelda game and the plethora of other great exclusive Nintendo gets, will be worth it.

Meanwhile, Sony is losing lots of exclusives to Microsoft (Devil May Cry, GTA IV, possibly Final Fantasy) which is bad news.

I understand what this guy is saying, and he may eventually be right. But until the price, lowers the PS3 will not sell
 
Posts: 25 | Registered: 23 March 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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Count Grishnack? Nice reference to Burzum there.

quote:
The 64 beat the PS One
Pardon me, Ish, but are you out of your mind? Super Nintendo and PS1 were the golden ages of gaming, in my opinion. Far and away the two systems with the most classic games.

One PS1:
- Resident Evil
- Final Fantasy VII
- Final Fantasy Tactics
- Symphony of the Night
- Suikoden II
- Grand Turismo

Plus many, many other games that are great but are not necessarily classics. Not to mention that most of the modern styles of sports games developed on the PS1. I personally think it's not even contest between PS1 and N64.
 
Posts: 1376 | Location: Valparaiso, IN | Registered: 01 July 2006Reply With QuoteEdit or Delete MessageReport This Post
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^ totally agree. The N64 had GoldenEye, Smash Bros, Mario 64/Kart (which was better on SNES anyway) and Ocarina of Time. Other than that, not much else.

PSOne also had FFVIII, which was amazing. RE2, which is better than 1. And the aforementioned SotN, which may be the best game ever.
 
Posts: 25 | Registered: 23 March 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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Count grishnack, less success.....you know not of what you speak in placing the 64 below the ps1. Smiler I enjoyed games on the ps1, and I'm no console discriminator, but....

Firstly, in game terms, Ninty had:

Goldeneye...which changed fps's and has been the blueprint for every fps since.

Perfect Dark Zero...an outstanding fps which introduced a number of new elements to shooters.

Mario 64...it almost goes w/out saying what a giant in gaming history this is.

Banjo-Kazooie/ Banjo-Tooie...enormous, inventive, unique platformers

F-Zero X...super-fast racer which was completely superior to Wipeout.

Mario Kart 64...a superior game to the snes version as the tracks were more involving, the characters played more of a role in racing and the game worlds were richer. As a hardcore Ninty man, I've played endless hrs on all the Karts. This remains the best.

Zelda: Ocarina of Time/ Majora's Mask...The mask being only a slightly inferior version of one of the 5 best games ever created.

Donkey Kong 64...another Rare masterpiece of platforming. Far richer in game design than anything I ever played on ps1.

The 64 covered all genres of gaming, including Castlevania and Resi style horrors, so if you were reduced to owning only one console, it being the 64, you didn't miss out there either.

PS 1 had some fine exclusives, yes...Metal Gear Solid is an excellent series, and the Gran Turismo racing games were terrific adult speed fests, a genre with which Ninty were never very successful. Pro Evo was and remains the better football game, so PS1 wins there.
And the FF games are excellent...I am playing FF12 currently.

In the final wash, however, the number of genre-changing, and equally thrilling games released for the 64 outweigh the PS1, which isn't suprising given that Sony were new to the industry when Ninty had already become veterans.

Again, I want to repeat that I have no problem with any manufacturer etc...I buy every console that comes out.
It's all about the games in the end, and there are far, far more amazing games which I return to on the 64 than the PS1.

That's my 2 cents Big Grin

oh, and as for sporting games, well, basketball and american football are of very little interest in the UK and Oz, where the 64 had great runs.
As for my fave game, cricket...well, the versions of that on Sony are abysmal, as well as league and aussie rules, so sports wise, Sony are very inconsistent.


Oh, could I feel as I have felt, or be what I have been,
Or weep as I could once have wept, o'er many a vanished scene;
As springs in deserts found seem sweet, all brackish though they be,
So, midst the withered waste of life, those tears would flow to me.
 
Posts: 2332 | Location: The ever silent spaces of the East | Registered: 12 February 2007Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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The PS3 was outsold in Japan by the Game Boy Advance one week.

Think about that. The Game Boy Advance. How embarassing.


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Aren't there any girls out their who like good music? I need to and want to meet them. My favorite bands are Overkill River, The Nife, Songs:Ohio, and Nuetral Milk Hotel. Please let me know if your into indy music and like to go to show's and drink beer's and makeout.
 
Posts: 2305 | Location: ATL-abouts. | Registered: 24 October 2006Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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quote:
Originally posted by Ishmaels coffin:

F-Zero X...super-fast racer which was completely superior to Wipeout
OK, I'll forgive you because you included this game. One of my all time favorites, to be sure Big Grin

I'm really not one of those people that discounts N64 entirely. Ocarina of Time and F-Zero X are great games. I just don't personally think it has the number of titles to stack to PS1. I think it was intentional by Nintendo that the two systems would appeal to different people, though. There's always been a group of people that staunchly supported one but not so much the other, even as soon as N64 came out.

quote:
The PS3 was outsold in Japan by the Game Boy Advance one week.

Think about that. The Game Boy Advance. How embarassing.
Hey, at least it wasn't Game Gear Wink

Where'd you hear that Chamberk? I'm curious to know if that's true.
 
Posts: 1376 | Location: Valparaiso, IN | Registered: 01 July 2006Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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http://digg.com/gaming_news/GBA_outsells_PS3_in_February

There's the digg story. In the month of February, the PS3 got rocked by the GBA. Ow.


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Aren't there any girls out their who like good music? I need to and want to meet them. My favorite bands are Overkill River, The Nife, Songs:Ohio, and Nuetral Milk Hotel. Please let me know if your into indy music and like to go to show's and drink beer's and makeout.
 
Posts: 2305 | Location: ATL-abouts. | Registered: 24 October 2006Reply With QuoteEdit or Delete MessageReport This Post
Jedi
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I wouldn't say, "Ow." These are two completely different platforms. It's not like the PS3 is a cheap portable game system Roll Eyes. Even one of the comments below stated, "As a PS3 hater, i have to say this: In all fairness, the GBA is like 50 bucks now. So of course its gonna sell more" I agree. While you seem quick to point out that the Gameboy Advance is outselling the PS3, it's also outselling the X-Box 360. Not only that, but X-Box 360 sales have lost considerable momentum due to the release of the PS3 & Wii consoles in Japan. See for yourself! This isn't months ago, this is almost 2 weeks ago! Beat by the Wii Eeker?! Now, THAT hurts Wink! OUCH!


"I can't live the buttoned down life like all of you! I want it all: the terrifying lows, the dizzying highs, the creamy middles! Sure, I might offend a few of the blue-noses with my cocky stride and musky odor - oh, I'll never be the darling of the so-called 'City Fathers' who cluck their tongues, stroke their beards, and talk about what's to be done with this Monkey_Boy?!"
 
Posts: 2578 | Location: Springfield, Oh! Hi ya, Maude! | Registered: 01 January 2007Reply With QuoteEdit or Delete MessageReport This Post