Mark my werds, there will be a Star Fox Wii - and it will control just like Command, only with wiimote using the motion plus dongle.
SF is an IP on the fence with me. I absolutley loved the SNES release and played that an unhealthy amount back in the day.
The 64 came along and aside from the land based missions the game was aces. Still play that one.
Then Adventures comes, WTF? Okay - first it's a great game and I really enjoyed it. It's not SF though - it's a Zelda clone. The flight aspects in Adventures was insulting.
The Assault, eww. I mean - it's okay, barely. Poor collision detection. At this point for me the series went out to no mans land. Too far from it's roots and seemingly suffering with an identity crisis. Worst of the series.
Command brought it back home, aside from the absolutly horrible 'stories' in the game - it played and looked great. 4 player online...pfffttt, please. Boring and full of hackers. The controls on this game were tops, just played through it again not too long ago.
When it comes to Wii, I hope they bring it back to the roots further - limited story, all space based fighting action. Otherwise I'm bailing n the IP and won't lok back, except to play the titles I already own.
Originally posted by Plan 9: Mark my werds, there will be a Star Fox Wii - and it will control just like Command, only with wiimote using the motion plus dongle.
SF is an IP on the fence with me. I absolutley loved the SNES release and played that an unhealthy amount back in the day.
The 64 came along and aside from the land based missions the game was aces. Still play that one.
Then Adventures comes, WTF? Okay - first it's a great game and I really enjoyed it. It's not SF though - it's a Zelda clone. The flight aspects in Adventures was insulting.
The Assault, eww. I mean - it's okay, barely. Poor collision detection. At this point for me the series went out to no mans land. Too far from it's roots and seemingly suffering with an identity crisis. Worst of the series.
Command brought it back home, aside from the absolutly horrible 'stories' in the game - it played and looked great. 4 player online...pfffttt, please. Boring and full of hackers. The controls on this game were tops, just played through it again not too long ago.
When it comes to Wii, I hope they bring it back to the roots further - limited story, all space based fighting action. Otherwise I'm bailing n the IP and won't lok back, except to play the titles I already own.
Thanks for the awesome post.
I hope the Star Fox creator will consider again...
Mon docteur a déclaré que tu es mauvais pour ma santé! - Glass Joe
Posts: 798 | Location: Unknown | Registered: 23 July 2008
Yeah, Lylat Wars/ Star Fox is actually an awesome game, but the Star Fox creator says it's NOT possible for a Star Fox Wii game. I guess this guy must be pretty lazy.
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I (censored) love Star Fox games. All of them. I would love another Star Fox game. It would give me another reason to get a Wii. I can't believe that's the mastermind behind Star Fox.
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What's WRONG with that guy? Questioning Miyamoto motives... Miyamoto has more hits under his belt that has withstood the greatest test of all. TIME. When you reach his status then you can talk. I`m just glad Nintendo owns the rights to Star Fox and not you.
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Cuthbert is a lazy *******
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NOOOOOOOOOOOOOO!!!!!!
And here's the full interview in case you're lazy to go to that weblink:
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G4: Would you like to do another Star Fox game?
Dylan Cuthbert: (Laughter) After Command? Uhh, not yet. Maybe in another 10 years. I’ve made three.
G4: Well there hasn’t been one for the Wii yet…
Cuthbert: The problem with that is that it’d be a big project, like 100 people on the staff. It’s just not something we really want to do. I’m sure someone will make it. Maybe they’ll go back to Namco.
G4: I hope not, personally. (laughs) I’d rather you did it.
Cuthbert: Well, maybe in the future, you never know. Star Fox is an interesting brand. It has a very hardcore audience. People like those furries a little too much. (laughs)
G4: Oh! People are going to love that quote. (laughs) I have to ask you, why do you think it was always difficult for developers when Fox got out of the Arwing. Fox is a pilot, but they’d always get him out of…like the tank, the tank was cool, but it still felt like an Arwing - Why do you think people wanted to take him out of being a pilot and have him run around on foot?
Cuthbert: I think that’s all Miyamoto. Whenever I speak to Miyamoto about Star Fox, he says it’s not meant to be just a flying, sci-fi shooting game. It’s meant to be anything we want to think up. But the core fans don’t want that, but Miyamoto doesn’t really care about that. He wants to make what he wants to make, so he just goes ahead and gets it done.
G4: So you’d never like to make one for Wii where you control it with the Wiimote on it’s side?
Cuthbert: Yeah, no the Wii controller would be a bit too hard to use. I don’t know…maybe the new one…
G4: Motion Plus?
Cuthbert: Yeah. Maybe that’d be more fun to play with. I don’t know. The Wii is a bit more of a toy, I think.
So Star Fox fans, it’s not looking like Q Games will be heading up Star Fox Wii. We’ll bet it’ll either be internally with Nintendo, or they’ll farm it out to a third party such as Namco (please God, no!) We’ll have the rest of our full interview with Dylan Cuthbert and Baiyon and everything PixelJunk Eden next week.
Mon docteur a déclaré que tu es mauvais pour ma santé! - Glass Joe
Posts: 798 | Location: Unknown | Registered: 23 July 2008